Genome Work Log
- Working on modifying some low level stuff with Genome's Control Events. When the dust settles, Genome will have hooks for automation.
- Part of this change will also allow for 'meta patterns'.. Ie, a pattern that may be composed of several different sub patterns patterns.
- As per the comments in my last post, Ben from Curverider was kind enough to inform me that Elgg is in fact close to it's 1.0 release (though no specifics yet on when that will be, and they haven't set me up as a beta tester.. *cries* :) I am very closely watching developments with both Elgg (which is hitting 1.0) and Social Engine (which is hitting 3.0). Based on Screenshots of Elgg 1.0, they have definately made some great UI improvements. Also, the underlying code changes promise to make writing plugins even easier and allow for easier sharing and displaying of user generated artifacts. The new social engine is also looking extremely sexy over at it's public beta site even though no plugins have made available yet (elgg people: put up a public beta!).
Labels: Elgg, Genome, Social Engine


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