- Click here for a list of all my projects.
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- Click here for our multitouch community site.
Genome Work Log
- Made a few minor changes to the DNA programming language. It now pretty closely mirrors ARB GPU assembly language (sans dot product and some other things which aren't terribly useful for audio). I'm leaving the door open to someday running plugins on the GPU. I may also do some naive tests to see how well it works and what cpu usage looks like (even though it won't be terribly optmized).
- Refactored my 'Plugin' classes a bit. Elimited about a dozen classes and replaced them with one class that uses C++ 'templating'.
- Restructured my plugin directories to make more sense in light of my new scripting languages.
- Next step will be to automatically read .EEL and .DNA programs and create plugins for them.
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