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Tuesday, July 17, 2007

Diffused Illumination setup pics


I uploaded a few pictures of my diffused illumination setup to flickr, just in case anyone wanted to see how it's done. It's dead simple really, especially if you buy a pre-made IR illuminator like I did. For a diffuser I used mylar architect paper which costs about $5 and can be found in larger art supply stores. The camera is the PtGrey Firefly MV with a camera IR filter taped on. The mirror is a first surface mirror - a bit larger than I ended up needing. I probably could have gone with something 1/2 the size.

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Saturday, June 16, 2007

Difused Illumination test

I tried out the diffused illumination method yesterday. Results were pretty encouraging - I got reliable touches without having to press hard like I did with the FTIR. Also you can use any part of your finger or hand to trigger it (or other objects such as a pointer or paintbrush..). I think this is the approach I will go with for the next table I build.

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Wednesday, June 06, 2007

Diffused Illumination


I've started taking a look at what would be necessary to start implementing support in touchlib for what I am hereby naming the 'diffused illumination' approach. Someone else proposed Rear Illuminated but it can also be front illuminated so we need a name that works for both. The picture is a test run doing a 'front illuminated' setup. I just pointed my screen towards the window and recorded a test movie. I've developed a simple algorithm that I think will work well for front and rear illuminated setups (front illuminated setups just need an extra step to invert the colors). Basically the algorithm is to blur the image then subtract the blurred image from the original. I believe this is how Photoshop's high pass filter works. I then also blur the image again to get rid of noise. What you are left with is the parts of the image that are sharp and in focus and the blurry parts are removed, which is exactly what we want.

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